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Contents • • • • • • • • • • • • • • • • • Gameplay [ ] Fate/stay night 's gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a 'decision point' where they are given the chance to choose from options displayed on the screen, typically two to three at a time. The time between these decision points is variable and during these times, gameplay pauses until a choice is made that furthers the plot in a specific direction. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction.
Eroge, Visual novel: Engine. It is an adaptation of the Fate/stay night visual novel. Readers of Dengeki G's Magazine ranked the game second in a list of.
Plot [ ] Setting and themes [ ] Fate/stay night chronicles a two-week period in the life of the protagonist, an amateur magus who attends a school named Homurahara Gakuen in Fuyuki City, Japan. The story primarily takes place at and around Shirō Emiya's house, which acts as his base location in the Holy Grail War. Outside of Shirō's house, frequented locations include Homurahara Gakuen (the high school), and the Ryūdō Temple. The main theme in Fate/stay night is 'conquering oneself'. There are three story lines in the visual novel; each has a different theme. The first one, Fate, is the 'oneself as an ideal'. The second one, Unlimited Blade Works, is 'struggling with oneself as an ideal'.
The third one, Heaven's Feel, is 'the friction with real and ideal'. Main characters [ ]. Main article: The story revolves around Shirō Emiya, a hardworking and honest teenager who unwillingly enters a to-the-death tournament called the Fifth Holy Grail War, where combatants fight with magic and Heroes throughout history for a chance to have their wishes granted. Orphaned and the sole survivor of a massive fire in Fuyuki City as a child, Shirō was taken in by a retired magus named Kiritsugu Emiya, who would die years later. His responsibility to those who died and his own salvation through his father formed a strong desire for justice and peace in him. Thus, he earnestly trains his body and minuscule ability with magic to someday greatly help others, even if at his stage people often abuse his generosity. One evening, after seeing two devastatingly powerful beings trading blows at his school with swords and spears, he is attacked, as witnesses to the Holy Grail War are generally supposed to be eliminated.
Chased all the way to his home by the spear-wielding warrior Lancer, and barely able to avoid his attacks, Shirō is about to be killed when he is saved by a beautiful young girl in shining armor. She introduces herself as, calling herself Shirō's Servant, the personification of a renowned figure in history ( in her case) created to aid participants in the War. In her supposedly accidental summoning and the appearance of the marks on Shirō's hand, his entry as a Master into the Holy Grail War is formalized. One of the three heroines, she is an agile and powerful warrior who retains her identity, hence her substitute name after her role as a member of the Saber class.
She was the victor of the Fourth Holy Grail War with another Master and claims to be the strongest out of all Servants in the Saber Class, but Shirō's incompetency as a Master greatly hinders her abilities. She is just, independent, and totally focused on defeating the other masters to obtain the Holy Grail awarded to the surviving pair. This is very much by contrast to Shirō's simple prioritization on keeping peace in the city and general apathy to the prize, much to her frustration.
Saber is the main female of the Fate route and Shirō's love interest in that route. The second of the three heroines is Rin Tōsaka, a model student and idol of Shirō's school who is secretly a magus and Master of in the Holy Grail War. Macfamilytree 6 keygen download corel.
She descends from a long, distinguished line of magi, and though she lacks a formal magic education, she is extremely powerful and gifted in her own right. Though she is dubbed 'The Ice Queen' by classmates for her cold, yet awe-inspiring, unreachable, persona at school, the words: perceptive, resourceful, haughty, gentle, spiteful, and rash when flustered are but a small collection to describe her when her identity as a magus is revealed. Her presence in the story is established shortly after Shirō is killed by Lancer at school, whereupon seeing him she revives him in respect to her apparent connection to Shirō. As such, the two decide to become allies in the war, unaware of Archer's true identity as an adult Shirō from one of the series' numerous alternate universes.
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