Decrypt Max Script Editor Commands
Proficy machine edition user manual. A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors. In 2005 Simon Feltman released the first MXSCOM, a small Visual Basic 6 application that took commands and sent them to Autodesk's 3ds Max's internal COM server.
This allowed users to choose their own external code editor for editing MaxScript and to be able to have their MaxScript code execute in 3ds Max by way of having the code editor utilize MXSCOM to send the file into 3ds Max and have it executed. Modern versions of Windows can not use Simon Feltman's old MXSCOM.exe program due to it being ActiveX based. MXSPyCOM is a C# based replacement for MXSCOM. It offers the same functionality as MXSCOM but can run on modern versions of Windows. It also supports editing of Python files and having them execute in versions of 3ds Max, starting with 3ds Max 2015, that support Python scripts. To Use: • Put MXSPyCOM.exe on your harddrive.
Jan 30, 2012 Encrypt & Decrypt Files from the Command Line. Need to quickly encrypt a file from the command line? With OpenSSL. These commands will work. Or MAXScript > Open Script in the 3ds max menu bar to open an existing script file. To create a fresh script. Empty MAXScript Editor window. The edit commands listed below are also available in the MAXScript Editor right-click menu.
• Put the initialize_COM_server.ms file in%localappdata% autodesk 3dsmax scripts startup for instance,%localappdata% autodesk 3dsmax 2017 - 64bit scripts startup • In your editor of choice add an external tool. • For instance, in UltraEdit () go to Advanced User Tools Configure Tools • On the Tool Configuration dialog insert a new command. • Set the Menu Item Name to something like, 'Execute Script in 3ds Max'.
• Set the command line to the path where MXSPyCOM.exe is located, a -f command switch and '%f', which UltraEdit replaces with the filepath of the current document. C: Program Files MXSPyCOM MXSPyCOM.exe -f '%f' • Click OK to add the command. Please visit the for more information on how to set up external code editors (UltraEdit and Visual Studio are provided as examples) and to get the latest release.
A note on Visual Studio: If you use Python Tools for Visual Studio and attach to 3dsmax.exe any breakpoints you have set will get hit. This makes debugging Python scripts for 3ds Max much easier than trying to use 3ds Max's internal editor, which has no debugger or breakpoint capabilities.
Attaching a debugger and utilizing breakpoints is probably also achievable in other Python code editors like WingIDE or PyCharm. If MXSPyCOM users determine how to do that, please include that information on this project's WIKI page.
Script Editor Script Editor Use the Script Editor to build a macro or to edit a macro already created. The Script Editor is divided into three main sections, the Commands, the Macro Script and the Debugging tabs.
Select the commands to insert into the Macro Script. The Macro Script is written so that the top line in the script is the first command that plays back in the macro. Note: More than one macro may be open in the editor at the same time.
Tabs at the bottom of the window allow for navigation between open macro scripts. Either click on the tab to open or press Ctrl Alt Left Arrow or Ctrl Alt Right Arrow to move between the tabs. Macro Express Explorer > Create a new macro or edit an existing macro The Script tab contains the list of commands and the macro script.
Additional information about the macro can be viewed or edited in the,,,, and tabs. Macro Icon and Nickname Located near the top of the editor window is the Macro Nickname field and a macro icon. In the example below, the icon is a blue number one.
Macro Icon The icon (in the example above, a blue number one) is displayed to the left of the macro nickname. Click on the icon to open the Select an Icon window. Click on the browse button to open a folder with a number of icon options. Or navigate to another location on the hard drive to find other icons on the computer. If an icon was not selected at the time the macro was created, the default Macro Express icon is displayed.
Macro Nickname The nickname is used to help remember the function of the macro. If a nickname was entered when assigning the macro activation, the nickname is displayed as shown in the image above.
The nickname may be changed in this field if desired. Command View Select from the drop down menu which command view to display. All Commands This option displays all of the commands that may be used in Macro Express.
To insert a command into the script, scroll until finding the command category wanted. Click on the category to expand the list and display all of the commands available for that category. Double click on the command to display a window to define what the command should do. Then click OK on the new window to insert this command into the Macro Script.
- вторник 11 декабря
- 97